Simple Messages
Use these blocks to send, edit, or delete text messages in Discord channels or via direct message.Send Message
erlc_bot_send_message — Send a plain text message to a channel.Reply to Message
erlc_bot_reply_message — Reply to an existing message.DM a User
erlc_bot_dm_user — Send a direct message to a server member.Edit Message
erlc_bot_edit_message — Edit an existing message sent by the bot.Deleting Messages
Delete Message
erlc_bot_delete_message — Delete a single message.Bulk Delete Messages
erlc_bot_delete_messages — Delete multiple messages at once (up to Discord’s bulk-delete limit).Publishing and Pinning
erlc_bot_publish_message— Cross-post a message from an announcement channel to all following channels. Inputs:MESSAGE_ID,CHANNEL_ID.erlc_bot_pin_message— Pin or unpin a message. Inputs:MESSAGE_ID,CHANNEL_ID. Set thePINNEDfield totrueto pin orfalseto unpin.
Fetching Messages
Useerlc_bot_fetch_message to retrieve a message and store its data for later blocks. Inputs: MESSAGE_ID, CHANNEL_ID.
After fetching, read message properties with erlc_discord_bot_result_value by selecting a field from the dropdown:
Interaction Replies
When your automation is triggered by a slash command or button interaction, use these blocks to respond.Interaction reply blocks only work inside a trigger that provides an interaction context, such as
erlc_when_slash_command or erlc_when_discord_button. Using them outside of an interaction trigger will cause an error.Reactions
Add or remove emoji reactions on messages.erlc_bot_add_reaction— Add an emoji reaction to a message.- Inputs:
EMOJI,MESSAGE_ID,CHANNEL_ID
- Inputs:
erlc_bot_remove_reaction— Remove a specific user’s reaction from a message.- Inputs:
EMOJI,MEMBER_ID,MESSAGE_ID,CHANNEL_ID
- Inputs:
For the
EMOJI input, use the emoji’s Unicode character for standard emoji (e.g., 👍) or the custom emoji format <:name:id> for server emoji.Webhooks
Send messages and embeds through a Discord webhook URL without requiring the bot to be in the channel.erlc_discord_webhook— Send a plain text message via webhook.- Inputs:
URL(the webhook URL),CONTENT
- Inputs:
erlc_embed_webhook— Send an embed via webhook. Connect embed component blocks to theBLOCKSstatement input.- Inputs:
URL,BLOCKS(statement)
- Inputs:
Embeds
Embeds let you send richly formatted cards to Discord with titles, descriptions, fields, images, and interactive components. Studio supports both embed v2 and v1.Sending Embeds
Send Embed
erlc_embed_send — Send an embed to a channel.Reply with Embed
erlc_embed_reply — Reply to a message with an embed.Ephemeral Embed
erlc_embed_send_hidden — Send an embed visible only to the invoking user.Edit Embed
erlc_bot_edit_embed — Overwrite the embed on an existing bot message.Embed Component Blocks
Place these blocks inside an embed’sBLOCKS statement input to build the embed’s content. Stack them in any order.
Content Blocks
Content Blocks
Field Blocks
Field Blocks
erlc_embed_field — Adds a name/value field to the embed.Layout Blocks (v2)
Layout Blocks (v2)
erlc_embed_separator — Inserts a visual divider between sections.erlc_embed_card — Wraps a group of embed blocks inside a card container.Interactive Components
Interactive Components
erlc_embed_button — Adds a clickable button to the embed.erlc_embed_link_button — A button that opens a URL when clicked.erlc_embed_select_menu — Adds a dropdown select menu to the embed.erlc_embed_select_option — An individual option inside a select menu.Helper Value Blocks
Use these value blocks as inputs to message and embed blocks.Colors
erlc_discord_rgb — Combine red, green, and blue channel values into a single color value for erlc_embed_color.
Inputs: R, G, B (each 0–255)
Timestamps
erlc_discord_timestamp — Format a Unix timestamp as a Discord dynamic timestamp that updates in the user’s local timezone.
Text Formatting
erlc_discord_escape— Escapes markdown characters in a text value so they display literally. Input:TEXT